Commission Static Owl Games

We're open for contract work, collaborations, and creative partnerships. Tell us what you're building.

Hire Static Owl Games

Static Owl Games is actively accepting commission and contract work. We work with indie publishers, game studios, and fellow jam teams who want handcrafted narrative design and systems thinking baked into their projects. We ship finished, polished work. We're interested in small-scope games where craft matters more than budget.

What's on Offer

Full Contract Development
Small-scope games from prototype through release. We handle design, programming, pixel art, and audio direction. Typically 3–6 month timelines depending on scope.
Narrative Design Consulting
Story structure, dialogue writing, branching logic, and systems that make narrative choices matter. Work standalone or embedded in your existing team.
Pixel Art Commissions
Character sprites, backgrounds, UI, animation. We work in a restrained, expressive style. Asset packs or full visual direction available.
Porting & Platform Support
Steam to Switch, web builds, controller support. We handle the technical troubleshooting so you can focus on marketing.
Paid Collaboration Slots
Join us for game jams with paid positions. You bring your expertise; we bring ours. Shipped game, shared credit, no revenue split.
Press & Licensing Inquiries
Coverage, soundtrack licensing, art licensing, or featuring Static Owl games in your platform or collection? Let's talk.

How a Commission Works

Step 1: Email Inquiry

Send a brief outline of what you're building, what you need from us, and your rough timeline. Include links to work you admire if you want us to match a particular style or tone.

Step 2: Scoping Call

We hop on a video call or Zoom to dig into the details: scope, budget, team structure, milestones. This usually takes 30–45 minutes. No pressure—we're just making sure we're a good fit.

Step 3: Quote & Timeline

Within one week, you'll get a written proposal with a fixed price, delivery milestones, and a detailed breakdown of what's included. We're transparent about what we can and can't commit to.

Step 4: Production

Work proceeds through our prototype-to-release pipeline as described on the Behind the Work page. Regular check-ins, iterative feedback, and a polished ship date you can count on.

Get in Touch

Send your inquiry to [email protected]. We aim to respond within two to three business days.

Want to chat first? Find us on X/Twitter and itch.io, or join our Discord server for players and collaborators.

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